

#X3 terran conflict mods mods
“X3: Terran Conflict” has many more mods that enhance the gameplay experience, but I have yet to get to any because I haven’t even mastered the Star Wars one.
#X3 terran conflict mods upgrade
My current goal in the game is to fully upgrade and equip all my current fighters before I go and buy more. Both X-Wings are fully upgraded and ready for combat, but only one is ready to fight. I also currently own two T-70 X-Wings and five B-Wings. I only wish I had the max fighters it could hold. I wish the universe was kind and I could just trade my way to the top.īetween pirates, the alien Xenon (not yet modded for Star Wars) and any of the factions that do not desire closer relations, I must protect what is mine and strike back with as much force as I can muster.įor warships, I currently own one Quasar Class bulk cruiser which acts as a carrier that can carry thirty fighters into combat. Trading is necessary for this game and with its advanced and complex trading system, you can hire cargo ships to remotely find the best deals and sell for the highest price.įor instance, in my current game, I own five traders who go to all of the sectors that I have explored, and they earn me a nice chunk of credits. You will start out broke and will need to do missions to increase your status and add to the stacks of cash you will desperately need to fuel your rise to the top.

Depending on which character you choose, you will have anywhere from one to a couple ships that will carry out your orders. This Bonus Package contains a selection of signed plugin scripts for X3: Terran Conflict, created by members of the Egosoft forum community and validated by Egosoft. X3: Terran Conflict Bonus Package Jun 12, 2014. The different factions in the base game are replaced with ones taken from Star Wars like Imperials, Rebel Alliance, Mandalorians, Jedi and more.Įveryone’s experience will start the same. Enjoy Alexei Zakharovs original soundtrack to the 2011 title 'X3: Albion Prelude' by EGOSOFT.
#X3 terran conflict mods mod
The addition of excellent music from Star Wars adds to the mod as well. It does, however, add and replace ships from the X series universe with quality models of ships from the Star Wars universe. It doesn’t, to my knowledge after playing for 147 hours, add anything new to the base game’s mechanics and ways of conquering the universe. The Star Wars Mod Reborn for “X3: Terran Conflict” by Egosoft is nothing too special when it comes to mods. Here is another interesting mod: Combat Mod III which I wouldn't mind trying out after I finish playing my current Merchant campaign.Have you ever wanted to soar through the vast emptiness of space in the famous T-65 X-Wing? How about ominously pondering toward a defenseless space station in an Imperial II-class Star Destroyer? This mod does not remove the fog, it changes the draw distance so that you can see objects such as stations, asteroids etc through the fog up to the distance specified (100k?) Also, has conflict with the No Fog Mod? Immersive Backgrounds mod, (Immersive Backgrounds can't be installed into a running game, must be new game.)ĭraw Distance mod.

No Fog mod, May have conflict with the Draw Distance mod?

Please add any additional notes to the list below - I know you were having some conflicts and CTDs as stated from a previous post in another forum. So far the only mod I have installed is the no Annoying Ad-Sign mod, but would like to add your suggestions on mods as well. I started playing last week and I am hooked.
